About me
I've been a Unity developer since 2017, with experience developing full stack applications in Unity3D and C#. Proficient in MVVM-C, reactive programming (UniRx/R3), OOP, and handling async, await, tasks, and threads. Specialist in developing 2D mobile applications and native plugins for Android/iOS within Unity. Expertise in VR/AR technologies, UI performance optimization, CDN and Addressables/AssetBundles, integration with REST APIs, and use of CI/CD with CircleCI and Unity Cloud Build. Experience with version control in Git, API development, SQL databases, and infrastructure in AWS. Publishing applications on the App Store, Google Play, and Steam. Graduated in Digital Games from PUCPR, with experience in creating and maintaining multiplatform games.